Moises Castro

Programmer | MSCS Candidate at Georgia Tech — C++, C#, Unreal, Unity

Voxel Engine (MoiCraft)

Stack: C++ / OpenGL

MoiCraft Screenshot

MoiCraft is my custom voxel engine inspired by Minecraft. It features procedurally generated terrain using Perlin noise, chunk-based rendering, face culling for performance, and multithreaded chunk generation.